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Showing posts with the label Unity

What to Expect in 2022

Well, New Year's is almost upon us once again. I have a lot of stuff in the works at the moment that I am very excited about. Here are some projects that I am currently working on. I would like to get all of these projects complete next year. Consider this my New Year's Resolution! Current Projects (coming soon): Lil' Knight (RPG prototype) Roll Game Update (Just Roll With It 2.5) Current Projects (coming less soon): Roll Game Update (Just Roll With It 3.0) Planned Projects: New animation starring Adam and Krissy More original animated shorts More game projects

Roll Game Update 2.0

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I've finally finished the first update to my Roll Game Prototype. I also have decided to give it a proper title, Just Roll With It . This new update has added a second stage among a few other changes.  Here is what's new: The game now has a title screen upon starting the game. The game now features a "How to Play Page" that players can access on the title screen. The game's camera is now a bit lower, making the player a bit more centered than before. Stage 1 fixed bug where player could be crushed by certain moving platforms but not take damage fixed some hard to reach platforms Stage 2 Springs: Players can use these to leap over ledges, gaps, and enemies. New enemy type: Enemy moves left to right on the ground. The stage resets if the player touches one. You can play Just Roll With It at roll-game.kylemcnaught.com/

Roll-Game Prototype Available Now

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Several months ago I was tasked with creating a videogame prototype, which I am tentatively referring to simply as: "Roll-Game."  The first level of this prototype is available here: roll-game.kylemcnaught.com Alternatively, it is also on the sidebar of this website under the Prototypes section. If your interested, why not check it out? It's free! The second level is currently in production. I'll be posting here in the future about updates to Roll-Game and other projects.